Path Tracing and Movie Scene Capture ( Legacy )

Hi everyone! New to Unreal and I need help with path tracing and legacy movie scene capture - my editor and my render look entirely different. It seems like the camera is rendering the “Lit” view mode.

This is how it looks
image
image

For more context I need to use legacy movie scene capture because I need to output my render in Looking Glass. TIA!

So I found the answer for this - I just enabled HoloPlayCapture > Scene Capture > Hidden Flags > Path Tracing

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