Hi there! The Path Tracer does not seem to work when I am near my Meta Human (LOD0, 1). It just flickers wildly, and the red bar stays at 0%. When I scroll away or turn the viewport away from the Meta Human it works fine. The GPU is at 90-100% load, the frames drop to 5fps and the path tracing doesn’t kick in.
It just looks like this:
At LOD3 it works fine:
I’ve tried to make the lights brighter. I’ve tried to restart the engine multiple times. I enabled ray tracing in the settings according to the tutorial by William Faucher. Tried to export but can’t even get one frame to be saved. I have OptiX Denoiser enabled.
(Config: Ryzen 7800 & RTX 4080. Studio Driver for the RTX. Unreal Engine 5.3.)
What am I missing here?