Path Nodes won'tPatrol Path Odering value

Summary

The editor is losing patrol path ordering over, and over. My previous five paths are working fine, but the new ones (then eventually just one, for test) will absolutely not keep their values. The last path I made every Ordering field kept resetting to 1. Do I deleted that whole thing and made a new one with a new Patrol Path Group number that had never been used, set up the Ordering fields (0 - 5), restarted the editor, and now they are all set to 0.

I’ve changed things like looping, back and forth. I’ve seen the path working in Play Mode Debug, but them not following it, then when I go back to the editor all the numbers are reset again.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

AI

Steps to Reproduce

  1. Drag out 6 patrol nodes
  2. Make them the same Patrol Path Group
  3. Number them from 0 to 5 in path ordering
    4)Push and Play session

Expected Result

The Patrol Path Ordering field should retain its values.

Observed Result

The values all get set to the same one, so far it has been either 0 or 1.

Platform(s)

PC