I keep getting an error when trying to upload. The connection to Steam works fine (after running the SteamCMD.exe manually) and the mod listing shows up in the workshop - but during the process it gives an error. The error as shown in the stderr.txt log is “Assert( Assertion Failed: CClientGame::Init: passed own procID as game procID ):user.cpp:321” This happens after the line “Uploading preview image” displays in the Status window. Immediatly following that, on the same line after the … is “ERROR! Failed to update workshop item (Limit exceeded).” The next line in the status window is the error text above. The Status window reads:
Uploading preview image…ERROR! Failed to update workshop item (Limit exceeded).
Assert( Assertion Failed: CClientGame::Init: passed own procID as game procID ):user.cpp:321
Game update AppID 376040 “”, ProcID 0, IP 0.0.0.0:0
user.cpp (6170) : Assertion Failed: Calling GetUserConfigFolder before we know our SteamID
configstore.cpp (796) : Assertion Failed : false
some lines about CWorkThreadPool
shows where log is saved
0%] Checking for available updates…
----] Verifying installation…
Since the uploader still will not allow mods to be cooked and uploaded without being attached to a map, I first tried TheIsland (ambitious, I know, but I had to try.) Using DinoArena, or even TestMap still gives the same error sequence. I have changed the preview image to a 33kb png file to make sure it’s size isn’t over some limit.
I would appreciate any thoughts or assistance.