I have a particle effect in my level that can be seen at any angle above this odd grid plane that shows up in the editor. When underneath this plane, the particles are only visible when looking “up”. Can anyone tell me how to stop that behavior?
You havent set your particle bounds in cascade.
(click in some empty space where you place modules and you can see the bounds tab setting)
((If you cant find it, try the search function here on answerhub using “particle bounds” and you’ll find a lot of answers.