I tried following this tutorial: https://wiki.unrealengine.com/Visual_Effects:_Lesson_01:_Material_Particle_Color
But no matter what I do the particles wont fade over time. It seems that the particles will use the alpha or color I set initially but wont fade over time. I have tried going through the check list over and over again. My particle material has “ParticleColor” with Multiply. I have tried switching from Unlit to Default Lit and back. I have tried removing my texture from the equation and just using the alpha of the ParticleColor as the Opacity. I have tried to options other than DistributionFloatConstantCurve in Color Over Life, but nothing really seems to work.