Particles that movign with Weapon? (Muzzle Flash)

Since the particle effect is already attached to the weapon, you’ll want to open up the particle effect editor and find the “Use local space” option in the “Required” module for the muzzle flash emitter:

localspace.jpg

This option makes particles move with whatever they’re attached to, instead of moving independently once they’ve spawned. Hope that works for you :slight_smile: