Hey Guys!
I’ve been working for a little while on a space sim and have been struggling with 1 aspect of the particle systems: The Ribbon Emitters.
What I’m trying to achieve is that classic engine trail effect being left behind the ship, examples:


I’ve played with many (I feel like all but I honestly hope I have missed something) of the options in Ribbon Emitters, however this is what I am getting:
EDIT: To clarify, the Ribbon starts at the engine when I’m moving slowly and starts to move away and look strange (very jagged) once I get a little speed.
Any suggestions or thoughts on a fix / alternative way to implement such an effect?
