Particles get brighter when actor is destroyed?

I don’t know what depth fade is and im using the starter content sparks. The bullets material is a simple red color nothing else. I don’t know what you mean when you say “intersecting” particles. The bullet is being fired in a void and is destroyed after 1 second for testing purposes.

Opaque means that it is not letting light through right? I just tested with zero light sources and the particles still seem to become brighter and larger after the parent obeject is destroyed.

I just noticed that the particles gets a small “boost” and change direction sligthly when the bullets is destroyed.

I have tried without any lights so the light on the character is not having any effect on the particles.