As you can see, it’s missing much of the detail. If it weren’t for the lack of sharpness and the blurriness I get when I use a perspective camera, I wouldn’t mind using it. So if anyone knows how to make a perspective camera look and feel like an orthographic one, then that would work X’D I think the issue where that is concerned is related to Paper2D…
Oh my goodness this is funny, I just answered a very similar but different question. Anyway, your question is tough because this was an annoying awful problem for Unreal 4.3 that…I…don’t recall ever getting solved. Here’s the bug report marked “RESOLVED” but note the lack of a true resolution. However, you’ll find a little workaround in there that might help you out for now. Maybe an Unreal dev can hop in here and give a better answer than this.
Well, I mean I’d try that workaround and see if it helps at all? It’s all the way at the bottom of the page in green. Not being able to use Ortho is pretty yuck.