Particle systems not working in packaged games

I’m having a problem where my particles systems are showing up in editor, but when I package the game out, they no longer show. I’ve tried with several particle systems and can’t seem to figure out why this is happening. Anyone have an idea?


Hey marevalo -

Can you elaborate on your issue? What Engine version are you using? What type of particles are not rendering, CPU Sprite, CPU Mesh, GPU, Beam, AnimTrail? Are the particles being spawned directly through a placed emitter or is the emitter spawned through a blueprint? Have you set the Fixed Bounds on the Particle System?

Let me know -

Eric Ketchum

I actually found that the issue had something to do with replacing older packaged games. If I packaged out to a folder fresh, the particle systems worked. Weird.