I’m trying to place cascade particles systems in different shots but it is a mystery if the particles will render.
The systems are set to spawned and I’m using “Activate” “Deactivate”. I can never get consistent results. Most of the times it will be in the viewport correctly and then won’t render and other times it won’t even show up in the viewport correct. Sometimes its solved my restarting Unreal, but I can’t do that every single time I want to render a shot.
Any guidance would be appreciated.