Particle System

Hello I want to ask a question. I have created a particle system that glows at the position of my character’s hand.But when i move my character.Particle system moves like trail.But i don’t want this to happen. I want always that particle system stays at that position with same glow how can i make it happen ?
thanks you :slight_smile:

Thanks you Use Local Space worked. :))

Are you using the Cascade particle system or the new Niagara system?

If Cascade, then try opening up the particle system and enabling the Use Local Space property under the emitter’s Required tab.

This is a link to another thread where they talk about this property and what it does.

Hope that does the trick for you!