Hi everyone,
I’m , this is my first experience with UE. I’ve read a lot about particle systems, since I need to use them and I saw that are very powerful here in UE.
My point is that I need to spawn them uniformly along all the surfaces of an actor. I’ve noticed that with the most simple actor (a skeletal cube) it spawn only in 2 fixed positions per surface instead of spawn them uniformly .
Any idea about it? Did I miss some steps or it is not doing what is suppose to do?
Thanks