Hi
I created a laser particle.
I am activating and deactivating this via FirstPersonCharacter blueprint.
When player fires his weapon, it is activated and after 0.05 sec, it should be deactivated, but it doesnt. Interestingly when i remove Delay it directly gets deactivated.
Here are blueprint photos.
Of course it never shows up since it gets deactivated directly
and when i do this
It never gets deactivated
EDIT: By the way it starts inactive
EDIT2
I changed blueprint like this and it still doesnt deactivates after activation