Hello everyone… I created a fog particle system and i want it to collide with walls.
I tried will collision module but still goes through walls.
Any ideas?
Thank you
Are you looking to just get rid of the sharp edge where the PS meets the wall?
You can use a depth fade node for that.
I want to prevent it from going through the wall(image1). In the second image is the particle system with collision and distance field.
Thank you. I’ll give it a try
Ok, I don’t see the second image.
I don’t know if you can fix the collision with Cascade, although you can make the fog volumetric:
With Niagara, you can stop collision with the wall: ( I'm not sure if the second vid covers your topic exactly, but it's in the right ball-park ).Could you please resend the second video? The one you sent is the same as the first