I’ve grabbed a torch flame particle system from one of the free demo scenes made by epic. I think it was Particle Effects demo, but can’t remember exactly.
So, anyway… I adjusted it a bit and placed into my blueprint. Then I noticed something weird.
The flames seem to be changing their position depending from what angle I’m looking at it.
Here’s what I mean:
The particle emitter in the blueprint is aligned with the middle of the torch by X and Y. So it can’t be NOT centered.
Thing is, if I look from the top and start rotating camera, I can see how the flame starts shifting to the side.
I’ll link a video below. I removed everything from the blueprint and the emitter, and only left one flame so it will be easier to see what’s going on.