k, found it. If someone have same issue - check “overrideLodMethod” and change Lod method to direct set
sry 4 useless question
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Hi, i have particle system, let it be 1000 particles.
so, at a long distance, I see ~ 20 particles., at an average distance, the same, ~ 20, and only when I go to close range I see 1000 particles. How to make the same number of particles at any distance?
Culling disabled, “desired max draw distance” and “current max draw distance” - 1 mln.
unfortunately it doesn’t give anything
in the preview all particles are displayed, at any distance. In game is not, because emitters are not displayed … this is very similar to culling, but culling disabled
also this oddity reacts to
debug camera - if you bring it to close range, emitters will appear, if you move it away, they will disappear