Hi there, I need help figuring this one out. I would like to essentially only sample regions of a mesh based on its vertex colours.
So if I created a module I ask it to get the uv or triangle info for particle sampling along the mesh normals, but then isolate based on vertex colours so only sample the red channel or blue channel.
With this, I would like to be able to heavily sample on the red channel while only having half the number of particles spawn on the blue channel and even less on the green channel.
Is this possible, and how could I do this please?