Particle effects and scalability settings

Ok, here’s more info…

First of all, this is how the particle looks in Epic

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And this is how the particle looks in Medium

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I have the Detail Mode on Low. These are some settings I think that may be useful to show. Note that if I tick Apply Gobal Spawn Rate Scale, the particle works as desired in Low.

I know I can tweak some values to get the desired effect in Low, but doing so also modifies its behaviour in High.

So I have two questions here. Is there a way to have some specific values for every Detail Mode? And the other one (now more interesting for me), what does “Apply Global Spawn Rate Scale”? I couldn’t find anything about that tick…

If you need more info, tell me! Your help is welcome! Thanks!

(EDIT: I’m focusing here in that sphere impact, the mesh emmiter!)

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