particle_component not handled by item_component when addet to inventory

Summary

When an entity with an item_component and particle_component gets added to an inventory, the particle shows up at 0,0,0 while mesh_components are properly disappreaing

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Scene Graph

Steps to Reproduce

When an entity with an item_component and particle_component gets added to an inventory, the particle shows up at 0,0,0 while mesh_components are properly disappreaing

Expected Result

All visuals disappear

Observed Result

Particle effect appears at 0,0,0

Platform(s)

PC

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