I’m looking to log some performance stats and compare them over multiple stat captures across different builds of my game, and was wondering if there’s somewhere that I can start with documentation on the file format?
Thanks
I’m looking to log some performance stats and compare them over multiple stat captures across different builds of my game, and was wondering if there’s somewhere that I can start with documentation on the file format?
Thanks
How did you solve this? Did you find any documentation?
https://github.com/EpicGames/UnrealEngine/blob/release/Engine/Source/Programs/UnrealFrontend/Private/UnrealFrontendMain.cpp#L88 from looking at this: You can convert UE4stats files to CSV.
Formatting is as such:UnrealFrontend.exe -RUN=CONVERT -INFILE=D:\UnrealStats\statsfile.ue4stats -OUTFILE=D:\UnrealStats\statsfile.csv
You can also do
// Stat list can contains only stat's FName.
FString StatListString;
FParse::Value(FCommandLine::Get(), TEXT("-STATLIST="), StatListString);
to specify the stats you get back
That said if CSV doesn’t work for you just grab the code about parsing it and split it to another format.