I used this answer to parse.uestats files into.csv files.
Unreal forums Parsing .ue4stats
I used console command like this:
.\UnrealFrontend.exe -RUN=CONVERT -INFILE=xxxxxxxxxx\Saved\Profiling\UnrealStats\Login-WindowsClient-07.20-16.00.45\Login-WindowsClient-20-16.00.45.uestats -OUTFILE=xxxxxxxxx\Saved\Profiling\UnrealStats\Login-WindowsClient-07.20-16.00.45\Login-WindowsClient-20-16.00.45.csv
But I found the .csv file only contains “STAT_FrameTime” performance metric.Then I could found “-STATLIST=” argument from https://github.com/EpicGames/UnrealEngine/blob/release/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.cpp#L139
The problem is that I add the argument “-STATLIST” like the following command:
.\UnrealFrontend.exe -RUN=CONVERT -INFILE=xxxxxxxxxx\Saved\Profiling\UnrealStats\Login-WindowsClient-07.20-16.00.45\Login-WindowsClient-20-16.00.45.uestats -OUTFILE=xxxxxxxxx\Saved\Profiling\UnrealStats\Login-WindowsClient-07.20-16.00.45\Login-WindowsClient-20-16.00.45.csv -STATLIST=STAT_FrameTime+STAT_GameThreadTime+STAT_GPUFrameTime
Bug the .csv file is just only contains “STAT_FrameTime” performance metric. Where could I find stat’s FName?Could anyone tell me how to use “-STATLIST”?
Thanks