Basically I’m just trying to parent the jaw in Unreal Engine with the Olympic file type to the head so that means I have this skin wrap modifier on the jaw and doesn’t take as much demand
Scrap fright rig28.mb_ - Autodesk MAYA 2023.3.1_ D__doom’sgame_Sprap Fright_Project_scenes_Scrap fright rig28.mb — aiSkyDomeLight1 2024-10-03 9_26_12 AM.jxr (5.0 MB)