Hello Community! I’m trying to do parallax mapping and I want to have self shadowing. Baked shadows don’t work (quite obviously), but dynamic shadows do. However, the stone surface generated by the parallax, will not pruoduce shadows on itself. Is there a way to do this?
That’s what I have, and I want something more like:
Where the rocks have very strong directional shading.
Is this done with some sort of differently-executed normal maps? I can’t seem to find a solution anywhere!!!
Here is the node setup: Screenshot - eb75b0989bfb079352b0707a1258110b - Gyazo
Sorry for low rez, as well as for being a noob…