Is something like this (second part of the article) present in UE4:
and if so, would it work on mobile (ES2)? Are there any tutorials on how to set up material for “reflective” surfaces ?
Thanks
Is something like this (second part of the article) present in UE4:
and if so, would it work on mobile (ES2)? Are there any tutorials on how to set up material for “reflective” surfaces ?
Thanks