Paper 2D Screen Flicker

The one case, i am aware of, where such a flicker between tiles happen, is if they have not enough padding around them, and UE accidently renders parts of a neighbor tile from the texture.
To prevent that, Paper2D got an option to create such a padding for your textures, it will create some additional pixels around your tiles and enlargen the texture as a whole, but that usually solves it completely (if it is caused by this).

Go to your TileSet, right-click on it and choose ‘Condition Tile Sheet Texture’.

texture_padding

An example of how it works and what it does to the texture.

2 Likes