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[Paper 2D] Getting Tiling Material to Work With A Texture Sheet

Hi everyone,

I’ve been having a problem getting tiling to work with a texture sheet and was hoping someone could tell me what I’m doing wrong.

Here is the set up for the material to make the sprite tile, I copied it from one of Zach Parish’s tutorials:

Tile_Material_Sample.PNG

Then, here is a sample in the sprite I’m making, where I’m selecting part of my texture sheet to use:

466560cacf987f0520f696b0a2338c4fc7328846.png

Here is how sprite looks before I add the material I made to it:

c534039a18622a88fc4d229dca563f19168db499.png

Here is the result I get when I add the tiling material to the sprite:

607e0e55f494c3d53e5783e28fe82d86f9d5e11f.png

I’m assuming I’m doing something wrong on the material level, but I can’t figure out what I need to change to get tiling to work while using a sample from a texture sheet.

Has anyone else run into this issue?