I’ve been having a problem getting tiling to work with a texture sheet and was hoping someone could tell me what I’m doing wrong.
Here is the set up for the material to make the sprite tile, I copied it from one of Zach Parish’s tutorials:
Then, here is a sample in the sprite I’m making, where I’m selecting part of my texture sheet to use:
Here is how sprite looks before I add the material I made to it:
Here is the result I get when I add the tiling material to the sprite:
I’m assuming I’m doing something wrong on the material level, but I can’t figure out what I need to change to get tiling to work while using a sample from a texture sheet.
Has anyone else run into this issue?