Paper 2D Default Lighting Issue


I’m new to Unreal and want to make a 2D game. I’ve started going through some tutorials to learn but my project is coming out quite different from the tutorial.

As you can see, when I add the tilemap to the scene it looks washed out like it’s over exposed. I’m not sure where to go from here. This doesn’t happen in the tutorial so it may be a difference in versions being used. I’m on 4.16.2.

Any help would be super appreciated!