Panoramic rendering with movie render queue

heyo,
so ive been trying out the panoramic rendering from within the movie render queue on 5.0.3 and im having some trouble with it.

Theres not any documentation about it and its hard to tell what im doing wrong.

im having two issues, although they seem to be somehow related.

one is with default settings, im getting a strange cut out in my render. i tried diffrent fovs and in terms of post process i only really have bloom.

-solved = i seemed to have redcued these black masks by adding more horizontal and vertical steps in the panoramic render panel, im keeping them uniform…

the second image is with custom cvars and AA settings, but now the mask is alphaed and white…

these masks also are animating in the render…so im super confused as to what they are and where they are coming from…

thanks for any ideas!

im also going to compile 5.1 and see if these issues have been resolved.

seems like no matter what, if i add any AA or cvars i get masked edges.

this is with default settings

Panoramic rendering does not work in 5.0. Most of the features in Unreal 5 wrt Movie Render Queue are barely working…