I’m trying to capture capture stereoscopic 360 video inside the engine with the Capture Plugin.
So far everything is working. I couldn’t figure out a way to make the post proccesses work. I’m using a custom material to create a depth fog effect. This effect is not rendering in the capture.
Is there a way to make this work?
Is there no one who can help? I’m really stuck on this.
I found some information about changing the code of the plugin but couldn’t figure out how exactly.