panoramic 360 plugin

hello,
I am trying to render my scene in unreal 5 using the panoramic capture plugin i am using post processing volume, sky light and other lighting in the “moveable” state, but when i add a camera to my scene using the level sequencer and add the panoramic option it ether rendering the scene totally dark with some kid of emission small part in the scene (the only kinda light in the scene) or it rendering the panoramic scene that it is visble but no lighting its look very flat or plane i will add photos, i am lost of how to fix this problem if someone can help me with the settings i need to change for this to work properly it will be amazing thank you so much!



Try to change the exposure in your camera to manual and sets it to a value that you like. it fixed my issue hopes it fixes yours!