panorama output problem

I created this architectural VR presentation, and now the client would like to have a few panoramas of the same presentation.
I am using the panorama creation tool that comes with Unreal, but when I create the images it shows this strange geometry.
I am not sure what it is, I thought it was the camera from the VR origin, but when I click hide in the game still display that sphere.

Is another way to create stereos panoramas from a VR scene without copying and start from scratch?
Than you.