Panner node doesn't work with translucent materials?

I’m pretty sure you should leave panner’s input “Time” alone or plug a Time node in it. Setting a constant will indeed pause it.

Are you sure you set the Speed X and Speed Y settings in the panner node? Otherwise the time parameter won’t do anything.

I second also what Cremuss mentioned, unless you are setting the time parameter in real time via blueprint.

np! have fun

I’m trying to have weird numbers move around my character for my game, but it’s just staying still even after I set the panner node. My material is set to translucent, unlit, and two side for the look and feel that I wanted.

You were right, this is how I set it and it worked. Thanks

I did set the X & Y , but nothing

Clicking this may help

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