I’m trying to have weird numbers move around my character for my game, but it’s just staying still even after I set the panner node. My material is set to translucent, unlit, and two side for the look and feel that I wanted.
I’m pretty sure you should leave panner’s input “Time” alone or plug a Time node in it. Setting a constant will indeed pause it.
Are you sure you set the Speed X and Speed Y settings in the panner node? Otherwise the time parameter won’t do anything.
I second also what Cremuss mentioned, unless you are setting the time parameter in real time via blueprint.
I did set the X & Y , but nothing
np! have fun


