Hello
I am trying to use the panner node in the material editor as a parameter in a instance, If is possible I need an instance with speed +Y and one with speed -Y, or the only option is to have two materials with this small difference.
thanks
Hello
I am trying to use the panner node in the material editor as a parameter in a instance, If is possible I need an instance with speed +Y and one with speed -Y, or the only option is to have two materials with this small difference.
thanks
Hi,
thanks for the answer seams working in the material editor, however when I enter the negative value my mesh just disappear. Any idea why is happening ?
O_o that shouldnt happen. can you show me your material setup?
And where you enter the negative value.
So this is my material and I have the parameter set to one
and when I move under one it change the opacity of the material.
instead if I select the texture in the picture and I start to preview, your node actually works.
I hope I was enough clear, if you need anything else just let me know.
haha, you have the same parameter connected to opacity. Thats the problem
Rename that one, or give the panner one a proper name and problem solved!
Wow, I totally miss that I didn’t name opacity, well now I know to be really careful about names :D, thanks, you really help me out a lot. I would probably spend all day before notice that error.
By the way do you have a portfolio or something to check out your work?
I dont have a portfolio, most people seem to find me just fine without it.
My Luos’s cave pack is on the marketplace so thats a thing you can check out.
Also, be sure to set my answer as “answered” so epic can log it as finished