Pak File Loader Plugin

Hi,

Just wondering if there is a way using the PakLoader plugin to load a ‘mod’ pak, which doesn’t include a .bin file.
The mod pak replaces exising files (meshes / textures etc) in other pak files.

If we drop the pak file into the Content/Saved/Paks folder in the install directory at startup, the new files are used.
But if we mount the mod pak at runtime, even for the files are loaded, the exising files are returned.

Thanks