, it seems this issue is still present in 4.2. I am not sure if it was even fixed but I did see this: “Fixed issue where some landscape components would fail to compile the material.”
I am on a development team with . I am the one building the landscape materials. This corrupted quad problem is really causing some issues. There is no way to paint on those quads. This could cause some serious issues further in development.
Do you have any insight?