We’re developing 3D, first-person puzzle game and looking for our ‘coding’ lead. Someone who can help us create a functional prototype of the first level (3-5 rooms with puzzles) and build out the fundamental gameplay mechanics (inventory system, netplay, triggers&events).
We come from a film production background, so we’re looking for someone who we can communicate with and learn from - not just someone to carry out instructions. We will provide you with a Notion document detailing the various rooms, puzzles, solutions, etc. Again, our goal is an ugly, functional prototype of the game (with netplay). You can use placeholder assets or stock assets - whatever gets us moving on the mechanics more quickly. Afterwards, we’ll worry about reskinning / rebuilding it with aesthetic considerations and hiring artists for that task.
Pay is negotiable - somewhere from $50 - $100 per hour was our expectation.
If you’re interested, reply here with you portfolio/resume/hourly rate - or email it to: