~Current position interests: 3D Character Modeller, Prop Modeller, 3D Generalist~
Hello! My name is Tyler Hinthorne, I am a 3D Modeller specializing in stylised creatures and characters. I have experience with working in game engines, and high to low poly workflows.
- 3D Modeling
- Character Modeling
- Unreal Engine Experience
- Autodesk Maya
- 3D Coat - Handpainted Texturing
- Substance Painter - PBR Workflow
I Charge differently depending on the project:
- Per Model
- Per Project
My hourly rate is decided by the project and current availability. It also depends on the frame of time given, overall quality, and complexity. I also legally own all my programs listed in my skills.
Feel free to send me the details of the project, and I will get back to you with more information!
I usually do not take royalty work. Depending on the contract, we could talk about part royalty and partly paid. Feel free to send me an email to ask!