[PAID CONTRACT] Looking for an Unreal C++ Engineer for plugin integration

Hello,

I’m looking for a c++ engineer (mid-expert proficiency) to integrate a third party c++ plugin into an unreal project.

The goal is to get the plugin code to work seemlessly in any unreal project, old or new. This should be a quick 1-2 weeks work.

This is a paid contract. I request that only serious candidates express their interest for the job.

Thanks! Looking forward to hearing from you.

Best,
Animish
animish@thoughtloops.studio

What plugin is it? Also, do you mean any Unreal version? If so, that isn’t a small ask.

Hey! This is a custom plugin which is a bunch of cpp code files, which I’ll provide. This task would be to get it to work only on 5.0+.

What does the plugin do? And why are you having trouble integrating it into a project?