@louspirit I sent you an email
Hi! Sorry for the delay! My contact information is der_grammatikritter on discord. Here’s my Unreal Portfolio: Portfolio - Google Drive
Also, you can contact me through mayankghosh4@gmail.com
Hi Mark,
I’m reaching out regarding the developer role for Stormtide: Syndicate Rising. I specialize in high-performance gameplay programming in UE5 (C++ & Blueprints) with a strong focus on custom physics, mathematical alignment, and modular architecture.
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C++, Math & Physics: Strong foundation in vector math, quaternions, and performance-critical systems. Experience building custom ray/sphere-trace mechanics, normalized radial input clamping, and curve-driven rotational alignments (Turn-In-Place yaw deltas).
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Core Frameworks & UI: Deep experience with Unreal’s Gameplay Framework, Enhanced Input, and decoupled Slate/UMG architectures using dynamic delegates for zero-polling HUDs and telemetry.
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VR & Performance Optimization: Prior background engineering interactive C++ VR mechanics (line-trace/trigger systems) and thread-safe animation pipelines to optimize frame times and Game Thread overhead.
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Interview Demo: Fully prepared to build the required vehicle demo to showcase vehicle control and physics integration.
Portfolio & Contact:
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LinkedIn: linkedin.com/in/elton-teran-65528242a
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Email: teranpalencia28@gmail.com
I look forward to discussing the milestones and requirements for the demo.
Best regards,
Elton Teran