[PAID] C++ / Blueprints Lead Developer Needed

@louspirit I sent you an email

Hi! Sorry for the delay! My contact information is der_grammatikritter on discord. Here’s my Unreal Portfolio: Portfolio - Google Drive

Also, you can contact me through mayankghosh4@gmail.com

Hi Mark,

I’m reaching out regarding the developer role for Stormtide: Syndicate Rising. I specialize in high-performance gameplay programming in UE5 (C++ & Blueprints) with a strong focus on custom physics, mathematical alignment, and modular architecture.

  • C++, Math & Physics: Strong foundation in vector math, quaternions, and performance-critical systems. Experience building custom ray/sphere-trace mechanics, normalized radial input clamping, and curve-driven rotational alignments (Turn-In-Place yaw deltas).

  • Core Frameworks & UI: Deep experience with Unreal’s Gameplay Framework, Enhanced Input, and decoupled Slate/UMG architectures using dynamic delegates for zero-polling HUDs and telemetry.

  • VR & Performance Optimization: Prior background engineering interactive C++ VR mechanics (line-trace/trigger systems) and thread-safe animation pipelines to optimize frame times and Game Thread overhead.

  • Interview Demo: Fully prepared to build the required vehicle demo to showcase vehicle control and physics integration.

Portfolio & Contact:

I look forward to discussing the milestones and requirements for the demo.

Best regards,

Elton Teran