Pagani Huayra | Unreal Engine 5.1.1 Pathtracer Render

Pagani Huayra | Unreal Engine 5.1.1 Pathtracer
Samples 2048 = 32 spatial 64 temporal | Frames: 1948
3840x2160 resolution | Davinci Resolve Post Processing
GPU: 4090
Rendering Time: 5.2 minutes per frame at UHD

Pagani Roadster, one of my favorite brand of cars. I re-texturing the model inside Unreal Engine and made sure to adjust the shaders. I used the automotive kit with imported materials to start and then adjusted the shaders for every piece on the model. There’s are still some minors lighting and material mistakes that are obvious but on my next few renders I hope to get better. Currently working on a Car Rig inside Unreal Engine to start animating this bad boi!

1 Like

Hi there @FilmryStudios,

Hope you’re well!

I actually really like the song choice for this project. I think it highlights that the vehicle is the centerpiece of the video. Not driving through mountains or racing in a back alley, just showcasing the car.

Great work! Can’t wait to see more of your creations :slight_smile: