Hello there @raytran8!
Checking through your log, the main conflict seems to stir from the following errors:
Error: Collision Profile settings do not include an entry for the Water Body Collision profile, which is required for water collision to function. Add entry to DefaultEngine.ini?
This is interfering with your packaging at the end of the process. In order to fix the problem, we need to add that missing collision value to your DefaultEngine.ini file. Please follow the post below on how to do it:
After that’s fixed, perform a clear cache on your project, via deleting these folders from your project directory:
Binaries/
Intermediate/
Saved/
DerivedDataCache
Once completed, regenerate your project files. And before attempting to pack again, I would suggest disabling Ray Tracing from your project, and updating your GPU drivers to the latest version available (use Developer drivers with a clean install, if possible). Hope this helps!