help pls
LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
LogMainFrame: Project does not require temp target
LogLauncherProfile: Found promoted target with matching version at …/…/…/Engine/Binaries/Win64/UE4Game.target
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=“C:/Users/pc/Documents/Unreal Projects/MyProject2/MyProject2.uproject” BuildCookRun -nocompileeditor -installed -nop4 -project=“C:/Users/pc/Documents/Unreal Projects/MyProject2/MyProject2.uproject” -cook -stage -archive -archivedirectory=C:/Users/pc/Desktop/em -package -ue4exe=
D:\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe -compressed -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -clientconfig=Development -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\pc\Documents\Unreal Projects\MyProject2\MyProject2.uproject
UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\pc\Documents\Unreal Projects\MyProject2\MyProject2.uproject
UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\pc\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_4.27\Log.txt for full exception trace)
PackagingResults: Error: Cook failed.
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure