Packaging with imported materials that don't show up in packaged gameplay

Hello all,

I’m extremely new to this and will get straight to the point.
I’m simply trying to import a video file and apply it to a mesh while it plays through on a loop. When I package it the mesh is blank. What am I doing wrong? Do I have to code something? If so, am I screwed since I don’t know a lick of coding?

Thanks in advance

Phil

Hi fuzzygman21,

Due to the large volume of questions and comments concerning the Engine, we did not have a chance to respond to your post at the time you submitted it and, thus, the issue is now outdated. If you are still unable to successfully package a project with a video file attached to a static mesh, please make a new post for assistance.

Thanks,

.