When I try to package my VR game (with HTC Vive, ue 4.27), there are no controllers, while everything works fine in preview mode. I simply selected “package project for windows”. Is there any setting that I would have missed? (I have checked and I have the same problem with complete new projects as well.)
I initially had also a problem with the headset that I fixed by adding “enable HMD” in the level blueprint. Do I need to do something similar for the controllers?