Packaging Process Is Terminated Randomly with Error Code 3 on Mac

Hi Hugo,

Thank you for your reply.

> I meant the call stack in case a crash occurs, not the logs.

It doesn’t crash. It just fails in packaging assets.

> When you say packaging, do you mean that you are using the UI of the editor to package a build for Mac / iOS ?

I am failing to package assets for macos both in the editor and using commands.

I attached the screenshot of the Packaging settings on the editor. Please check it.

> In the last log you provided I don’t see any cooking or packaging happening.

It’s failing in the Staging process. Please check the LocalBuildLog that I shared with you 3 days ago.

Best,

Takuo