Packaging Failed first attempt
6/11/2018
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-325227317) SRandInit(-325227317).
LogInit: Read version file with build ID ‘3944462’
LogInit: Overriding engine version to CL 4033788, compatible CL 3944462
LogInit: Registered custom module enumerator with build ID ‘3944462’
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.359422
LogD3D11RHI: Aftermath initialized
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ‘’
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/DonAINavigation/Binaries/Win64/UE4Editor-DonAINavigation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/GameAnalytics/Binaries/Win64/UE4Editor-GameAnalytics.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/GameAnalytics/Binaries/Win64/UE4Editor-GameAnalyticsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceCore.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceSource.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/Substance/Binaries/Win64/UE4Editor-SubstanceLiveLink.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Marketplace/ToolbagImporter/Binaries/Win64/UE4Editor-ToolbagImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Binaries/Win64/UE4Editor-GoogleVRHMD.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRTransition2D/Binaries/Win64/UE4Editor-GoogleVRTransition2D.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MixedRealityFramework/Binaries/Win64/UE4Editor-MixedRealityFramework.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MixedRealityFramework/Binaries/Win64/UE4Editor-MixedRealityCalibration.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Compositing/LensDistortion/Binaries/Win64/UE4Editor-LensDistortion.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/OSVR/Binaries/Win64/UE4Editor-OSVR.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/OSVR/Binaries/Win64/UE4Editor-OSVRInput.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/SimpleHMD/Binaries/Win64/UE4Editor-SimpleHMD.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/StereoPanorama/Binaries/Win64/UE4Editor-StereoPanorama.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Slate/SlateRemote/Binaries/Win64/UE4Editor-SlateRemote.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MfMedia/Binaries/Win64/UE4Editor-MfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MfMedia/Binaries/Win64/UE4Editor-MfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidCamera/Binaries/Win64/UE4Editor-AndroidCameraEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidCamera/Binaries/Win64/UE4Editor-AndroidCameraFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Binaries/Win64/UE4Editor-GoogleVRController.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LeapMotion/Binaries/Win64/UE4Editor-LeapMotion.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamController/Binaries/Win64/UE4Editor-SteamController.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/RawInput/Binaries/Win64/UE4Editor-RawInput.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Compositing/Composure/Binaries/Win64/UE4Editor-Composure.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Compositing/Composure/Binaries/Win64/UE4Editor-ComposureEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Binaries/Win64/UE4Editor-LocationServicesAndroidEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesIOSImpl/Binaries/Win64/UE4Editor-LocationServicesIOSEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Binaries/Win64/UE4Editor-OptionalMobileFeaturesBPLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UE4Editor-WindowsDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AnimDistanceMatching/Binaries/Win64/UE4Editor-AnimDistanceMatching.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/ControlRig/Binaries/Win64/UE4Editor-ControlRig.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/ControlRig/Binaries/Win64/UE4Editor-ControlRigEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GoogleARCore/Binaries/Win64/UE4Editor-GoogleARCoreBase.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GoogleARCore/Binaries/Win64/UE4Editor-GoogleARCoreRendering.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/BlankPlugin/Binaries/Win64/UE4Editor-BlankPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/ScriptPlugin/Binaries/Win64/UE4Editor-ScriptPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/ScriptPlugin/Binaries/Win64/UE4Editor-ScriptEditorPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-Niagara.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraShader.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraVertexFactories.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/FX/Niagara/Binaries/Win64/UE4Editor-NiagaraEditorWidgets.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GameplayAbilities/Binaries/Win64/UE4Editor-GameplayAbilities.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/GameplayAbilities/Binaries/Win64/UE4Editor-GameplayAbilitiesEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/HTTPChunkInstaller/Binaries/Win64/UE4Editor-HTTPChunkInstaller.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Qos.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Party.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Lobby.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Hotfix.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-Rejoin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineFramework/Binaries/Win64/UE4Editor-LoginFlow.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemFacebook/Binaries/Win64/UE4Editor-OnlineSubsystemFacebook.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Binaries/Win64/Android/UE4Editor-GameCircleRuntimeSettings.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemGoogle/Binaries/Win64/UE4Editor-OnlineSubsystemGoogle.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemSteam/Binaries/Win64/UE4Editor-OnlineSubsystemSteam.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Performance/PerformanceMonitor/Binaries/Win64/UE4Editor-PerformanceMonitor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/Win64/UE4Editor-Ansel.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ApexDestruction/Binaries/Win64/UE4Editor-ApexDestruction.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ApexDestruction/Binaries/Win64/UE4Editor-ApexDestructionEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/CodeView/Binaries/Win64/UE4Editor-CodeView.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/SignificanceManager/Binaries/Win64/UE4Editor-SignificanceManager.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/Editor/DatasmithCADImporter/Binaries/Win64/UE4Editor-DatasmithCADImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/Editor/DatasmithImporter/Binaries/Win64/UE4Editor-DatasmithImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/Experimental/EditorScriptingUtilities/Binaries/Win64/UE4Editor-EditorScriptingUtilities.dll (API version 3944462).
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin Composure
LogPluginManager: Mounting plugin LensDistortion
LogPluginManager: Plugin shader directory …/…/…/Engine/Plugins/Compositing/LensDistortion/Shaders found
LogPluginManager: Mapping shader source directory …/…/…/Engine/Plugins/Compositing/LensDistortion/Shaders to virtual directory /Plugin/LensDistortion
LogPluginManager: Mounting plugin BlankPlugin
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin CodeView
LogPluginManager: Mounting plugin ControlRig
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin OSVR
LogPluginManager: Mounting plugin RawInput
LogPluginManager: Mounting plugin SimpleHMD
LogPluginManager: Mounting plugin StereoPanorama
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin NiagaraExtras
LogPluginManager: Mounting plugin DonAINavigation
LogPluginManager: Mounting plugin GameAnalytics
LogPluginManager: Mounting plugin Substance
LogPluginManager: Mounting plugin ToolbagImporter
LogPluginManager: Mounting plugin AndroidCamera
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin MfMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGameCircle
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineFramework
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemFacebook
LogPluginManager: Mounting plugin OnlineSubsystemGoogle
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemSteam
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin PerformanceMonitor
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AnimDistanceMatching
LogPluginManager: Mounting plugin ApexDestruction
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GameplayAbilities
LogPluginManager: Mounting plugin GoogleARCore
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GoogleVRController
LogPluginManager: Mounting plugin GoogleVRHMD
LogPluginManager: Mounting plugin GoogleVRTransition2D
LogPluginManager: Mounting plugin HTTPChunkInstaller
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LeapMotion
LogPluginManager: Mounting plugin LocationServicesAndroidImpl
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin LocationServicesIOSImpl
LogPluginManager: Mounting plugin MixedRealityFramework
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin Ansel
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Plugin shader directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
LogPluginManager: Mapping shader source directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
LogPluginManager: Mounting plugin OptionalMobileFeaturesBPLibrary
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SteamController
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScriptPlugin
LogPluginManager: Mounting plugin SlateRemote
LogPluginManager: Mounting plugin DatasmithCADImporter
LogPluginManager: Mounting plugin DatasmithImporter
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogStreaming: Display: Took 4.207s to configure plugins.
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: WinSock: I am Gleneisha (127.0.0.1:0)
LeapPluginLog: Using LeapPlugin version 2.0.0
LogAnsel: Tried to load …/…/…/Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1
LogInit: Build: ++UE4+Release-4.19-CL-4033788
LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19
LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
LogInit: Net CL: 3944462
LogDevObjectVersion: Number of dev versions registered: 18
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogInit: Compiled (64-bit): Apr 27 2018 02:06:57
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.19
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogStreaming: Display: Took 0.002s to delete old logs.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: GLENEISHA
LogInit: User: Gleneisha
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =2.143570 MHz
LogMemory: Memory total: Physical=7.9GB (8GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 276.40 MB used, 276.40 MB peak
LogMemory: Process Virtual Memory: 265.93 MB used, 265.93 MB peak
LogMemory: Physical Memory: 2769.36 MB used, 5279.52 MB free, 8048.88 MB total
LogMemory: Virtual Memory: 679.18 MB used, 5279.52 MB free, 134217728.00 MB total
LogInit: Using OS detected language (en-US).
LogInit: Using OS detected locale (en-US).
LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
LogStreaming: Display: Took 1.668s to EndInitTextLocalization.
LogInit: Setting process to per monitor DPI aware
LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. ‘Intel(R) HD Graphics 4000’ (Feature Level 11_0)
LogD3D11RHI: 32/0/1760 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
LogD3D11RHI: 1. 'NVIDIA GeForce GT 630M ’ (Feature Level 11_0)
LogD3D11RHI: 971/0/3071 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de
LogD3D11RHI: 2. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
LogD3D11RHI: 0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 1
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1140 (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘Intel(R) HD Graphics 4000’ (P:1 D:1)
LogWindows: 1. ‘Intel(R) HD Graphics 4000’ (P:0 D:0)
LogWindows: 2. ‘Intel(R) HD Graphics 4000’ (P:0 D:0)
LogWindows: 3. 'NVIDIA GeForce GT 630M ’ (P:0 D:0)
LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter
LogD3D11RHI: Adapter Name: NVIDIA GeForce GT 630M
LogD3D11RHI: Driver Version: 331.65 (internal:9.18.13.3165, unified:331.65)
LogD3D11RHI: Driver Date: 10-23-2013
LogRHI: Texture pool is 680 MB (70% of 971 MB)
LogD3D11RHI: NvAPI_D3D_GetCurrentSLIState failed: 0xfffffff7
LogD3D11RHI: [Aftermath] Aftermath enabled but failed to initialize
LogD3D11RHI: [Aftermath] Aftermath enabled and primed
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
LogShaderCompilers: Guid format shader working directory is -23 characters bigger than the processId version (…/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Intermediate/Shaders/WorkingDirectory/396/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Gleneisha/AppData/Local/Temp/UnrealShaderWorkingDir/BB26E6914DD720E486473A9A144F9ECB/’.
LogTemp: Display: Loaded TP AllDesktopTargetPlatform
LogTemp: Display: Loaded TP MacClientTargetPlatform
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
LogTemp: Display: Loaded TP MacServerTargetPlatform
LogTemp: Display: Loaded TP MacTargetPlatform
LogTemp: Display: Loaded TP WindowsClientTargetPlatform
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp: Display: Loaded TP WindowsServerTargetPlatform
LogTemp: Display: Loaded TP WindowsTargetPlatform
LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
LogTemp: Display: Loaded TP Android_ATCTargetPlatform
LogTemp: Display: Loaded TP Android_DXTTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
LogTemp: Display: Loaded TP Android_MultiTargetPlatform
LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP HTML5TargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP LinuxClientTargetPlatform
LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp: Display: Loaded TP LinuxServerTargetPlatform
LogTemp: Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager: Display: Building Assets For Windows
LogXGEController: Cleaning working directory: C:/Users/Gleneisha/AppData/Local/Temp/UnrealXGEWorkingDir/
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.11s 80MB C:/Users/Gleneisha/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Gleneisha/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/Gleneisha/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using Freetype 2.6.0
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0284 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: No automatic skeletal mesh reduction module available
LogMeshReduction: No automatic mesh merging module available
LogMeshMerging: No automatic mesh merging module available
LogNetVersion: GoogleVR_Lobby , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2530599981)
LogPackageLocalizationCache: Processed 21 localized package path(s) for 2 prioritized culture(s) in 0.279763 seconds
LogUObjectArray: 38156 objects as part of root set at end of initial load.
LogUObjectAllocator: 7635760 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
OSVREntryPointLog: Display: OSVR client context could not connect. Most likely the server isn’t running. Treating this as if the HMD is not connected.
LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Constructor
LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogMaterial: Uniform references updated for custom material expression Ambient Cubemap Tint.
LogOnline: Display: STEAM: Loading Steam SDK 1.39
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogOcInput: OculusInput pre-init called
LogEngine: Initializing Engine…
LogHMD: GoogleVR API created
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using ‘Speakers / Headphones (IDT High Definition Audio CODEC)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 1.30s 86MB C:/Users/Gleneisha/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogFileCache: Scanning file cache for directory ‘C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/’ took 0.01s
LogCook: Display: Mobile HDR setting 0
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: FGameplayAbilitiesEditorModule::GameplayTagTreeChanged - 0.678 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.678 s
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/M_MRCamSrcProcessing.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/T_MRCameraSource.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/MRCameraSource.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/T_MRGarbageMatteRenderTarget.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/T_MRRenderTarget.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/GarbageMattePlane.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/Plugins/Runtime/MixedRealityFramework/Content/GarbageMatteRuntimeMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
SourceControl: Source control is disabled
Cmd: MAP LOAD FILE="…/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/SimproTitansStudio_Lobby.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAIModule: Creating AISystem for world SimproTitansStudio_Lobby
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 90.742ms to complete.
LogFileHelpers: Loading map ‘SimproTitansStudio_Lobby’ took 0.451
LogCollectionManager: Loaded 0 collections in 0.001714 seconds
LogFileCache: Scanning file cache for directory ‘C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Saved/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/Developers/Gleneisha/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Content/Collections/’ took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
LogContentBrowser: Native class hierarchy populated in 0.0177 seconds. Added 2869 classes and 719 folders.
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0004 seconds. Added 1 classes and 2 folders.
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for …/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Plugins/. Error: The system cannot find the file specified. (0x00000002)
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0005 seconds. Added 0 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 233.53 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogSteamController: SteamController is not available
LogRawInputWindows: Warning: Found device 0 devices
LogRawInputWindows: Warning: Found device 0 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:4 UsagePage:1)
LogRawInputWindows: Warning: Found device 1 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:5 UsagePage:1)
LogGoogleVRController: Creating Input Device: GoogleVRController – Supported
LogGoogleVRController: Successfully initialized GoogleVR Controller.
LogGoogleVRController: GoogleVR Controller Created
LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8da0, Size=4, Default__SKEL_PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.SKEL_PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8ca0, Size=4, Default__PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
LogContentStreaming: Texture pool size now 1000 MB
LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.156094 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogSlate: Took 0.030557 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogSubstanceLiveLink: Warning: Unable to send data along socket, closing connection
LogContentBrowser: Native class hierarchy updated for ‘BuildPatchServices’ in 0.0005 seconds. Added 1 classes and 2 folders.
LogRenderer: Reallocating scene render targets to support 832x596 Format 10 NumSamples 1 (Frame:1).
LogHTTPChunkInstaller: Enumerating manifest files
LogAssetRegistry: Asset discovery search completed in 166.4108 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000061 seconds (updated 0 objects)
LogHttp: Warning: 000000B38D25DF00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 1 (Closing connection 0)
LogHttp: Warning: 000000B38D25C580: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C580: libcurl info message cache 1 (Closing connection 1)
LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 2)
LogHttp: Warning: 000000B38D25E200: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E200: libcurl info message cache 1 (Closing connection 3)
LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 4)
LogHttp: Warning: 000000B38D25DA80: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 1 (Closing connection 5)
LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 6)
LogHttp: Warning: 000000B38D25C400: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C400: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C400: libcurl info message cache 1 (Closing connection 7)
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogRenderer: Reallocating scene render targets to support 836x596 Format 10 NumSamples 1 (Frame:44854).
LogRenderer: Reallocating scene render targets to support 852x596 Format 10 NumSamples 1 (Frame:44856).
LogRenderer: Reallocating scene render targets to support 892x596 Format 10 NumSamples 1 (Frame:44858).
LogRenderer: Reallocating scene render targets to support 916x596 Format 10 NumSamples 1 (Frame:44860).
LogRenderer: Reallocating scene render targets to support 952x596 Format 10 NumSamples 1 (Frame:44862).
LogRenderer: Reallocating scene render targets to support 984x596 Format 10 NumSamples 1 (Frame:44864).
LogRenderer: Reallocating scene render targets to support 1000x596 Format 10 NumSamples 1 (Frame:44866).
LogRenderer: Reallocating scene render targets to support 1008x596 Format 10 NumSamples 1 (Frame:44868).
LogRenderer: Reallocating scene render targets to support 1012x596 Format 10 NumSamples 1 (Frame:44870).
LogRenderer: Reallocating scene render targets to support 1020x596 Format 10 NumSamples 1 (Frame:44872).
LogRenderer: Reallocating scene render targets to support 1052x596 Format 10 NumSamples 1 (Frame:44874).
LogRenderer: Reallocating scene render targets to support 1060x596 Format 10 NumSamples 1 (Frame:44876).
LogRenderer: Reallocating scene render targets to support 1068x596 Format 10 NumSamples 1 (Frame:44880).
LogRenderer: Reallocating scene render targets to support 1072x596 Format 10 NumSamples 1 (Frame:44882).
LogRenderer: Reallocating scene render targets to support 1076x596 Format 10 NumSamples 1 (Frame:44884).
LogRenderer: Reallocating scene render targets to support 1080x596 Format 10 NumSamples 1 (Frame:44886).
LogRenderer: Reallocating scene render targets to support 1148x596 Format 10 NumSamples 1 (Frame:44922).
LogRenderer: Reallocating scene render targets to support 1192x596 Format 10 NumSamples 1 (Frame:44924).
LogRenderer: Reallocating scene render targets to support 1240x596 Format 10 NumSamples 1 (Frame:44926).
LogRenderer: Reallocating scene render targets to support 1252x596 Format 10 NumSamples 1 (Frame:44928).
LogRenderer: Reallocating scene render targets to support 1256x596 Format 10 NumSamples 1 (Frame:45102).
LogRenderer: Reallocating scene render targets to support 1260x596 Format 10 NumSamples 1 (Frame:45103).
LogDirectoryWatcher: A directory notification for ‘…/…/…/Engine/Plugins/’ was aborted.
LogDirectoryWatcher: A directory notification for ‘C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/’ was aborted.
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 8)
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 9)
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 10)
LogHttp: Warning: 000000B38D25D180: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D180: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D180: libcurl info message cache 1 (Closing connection 11)
LogHttp: Warning: 000000B38D25D900: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D900: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D900: libcurl info message cache 1 (Closing connection 12)
LogHttp: Warning: 000000B38D25CD00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 1 (Closing connection 13)
LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 14)
LogHttp: Warning: 000000B38D25C700: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C700: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C700: libcurl info message cache 1 (Closing connection 15)
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.GoogleVRLobby
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.19
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries — GameBranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\Gleneisha\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.
LogHttp: Warning: 000000B399722680: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B399722680: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B399722680: libcurl info message cache 1 (Closing connection 16)
LogHttp: Warning: 000000B3986A8100: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B3986A8100: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B3986A8100: libcurl info message cache 1 (Closing connection 17)
LogHttp: Warning: 000000B3982ACA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 1 (Closing connection 18)
LogSlate: Window ‘Project Settings’ being destroyed
UATHelper: Packaging (Android (ASTC)): Running AutomationTool…
LogHttp: Warning: 000000B383D2C580: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B383D2C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B383D2C580: libcurl info message cache 1 (Closing connection 19)
UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” -cook -stage -archive -archivedirectory="
C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Android_Build" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output
UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject
UATHelper: Packaging (Android (ASTC)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G
oogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload
LogSlate: Took 0.266289 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogSlate: Window ‘Output Log’ being destroyed
UATHelper: Packaging (Android (ASTC)): PLATFORM_ANDROID_NDK_VERSION = 150300
UATHelper: Packaging (Android (ASTC)): NDK toolchain: r15c, NDK version: 19, GccVersion: 4.9, ClangVersion: 5.0.300080
UATHelper: Packaging (Android (ASTC)): Facebook SDK not found in C:\Program Files\Epic Games\UE_4.19\Engine\Plugins\Online\OnlineSubsystemFacebook\Source\ThirdParty\Android\NotForLicensees\FacebookSDK
UATHelper: Packaging (Android (ASTC)): Parsing headers for GoogleVR_Lobby
UATHelper: Packaging (Android (ASTC)): Running UnrealHeaderTool “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error”
-Unattended -WarningsAsErrors -installed
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: No filename provided for module ScriptGeneratorPlugin
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
UATHelper: Packaging (Android (ASTC)): LogCompile: Error: Failed to initialize the engine (PreInit failed).
PackagingResults: Warning: No filename provided for module ScriptGeneratorPlugin
PackagingResults: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
PackagingResults: Error: Failed to initialize the engine (PreInit failed).
UATHelper: Packaging (Android (ASTC)): Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
PackagingResults: Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
UATHelper: Packaging (Android (ASTC)): Took 103.3938332s to run UnrealBuildTool.exe, ExitCode=3
UATHelper: Packaging (Android (ASTC)): ERROR: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal
Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.18.59.txt’
UATHelper: Packaging (Android (ASTC)): (see C:\Users\Gleneisha\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
PackagingResults: Error: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lob
by\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.18.59.txt’
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=3 (Error_UnknownCommand)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Command
LogHttp: Warning: 000000B387A52200: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A52200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A52200: libcurl info message cache 1 (Closing connection 20)
LogHttp: Warning: 000000B387A50D00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A50D00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A50D00: libcurl info message cache 1 (Closing connection 21)
LogHttp: Warning: 000000B387A53E80: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A53E80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A53E80: libcurl info message cache 1 (Closing connection 22)
Second Attempt to package
6/11/2018
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for …/…/…/…/…/…/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Plugins/. Error: The system cannot find the file specified. (0x00000002)
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0005 seconds. Added 0 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 233.53 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogSteamController: SteamController is not available
LogRawInputWindows: Warning: Found device 0 devices
LogRawInputWindows: Warning: Found device 0 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:4 UsagePage:1)
LogRawInputWindows: Warning: Found device 1 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:5 UsagePage:1)
LogGoogleVRController: Creating Input Device: GoogleVRController – Supported
LogGoogleVRController: Successfully initialized GoogleVR Controller.
LogGoogleVRController: GoogleVR Controller Created
LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8da0, Size=4, Default__SKEL_PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.SKEL_PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
LogUObjectGlobals: Created PersistentFrame Addr=0x000000b3844e8ca0, Size=4, Default__PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
LogContentStreaming: Texture pool size now 1000 MB
LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.156094 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogSlate: Took 0.030557 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogSubstanceLiveLink: Warning: Unable to send data along socket, closing connection
LogContentBrowser: Native class hierarchy updated for ‘BuildPatchServices’ in 0.0005 seconds. Added 1 classes and 2 folders.
LogRenderer: Reallocating scene render targets to support 832x596 Format 10 NumSamples 1 (Frame:1).
LogHTTPChunkInstaller: Enumerating manifest files
LogAssetRegistry: Asset discovery search completed in 166.4108 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000061 seconds (updated 0 objects)
LogHttp: Warning: 000000B38D25DF00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25DF00: libcurl info message cache 1 (Closing connection 0)
LogHttp: Warning: 000000B38D25C580: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C580: libcurl info message cache 1 (Closing connection 1)
LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 2)
LogHttp: Warning: 000000B38D25E200: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E200: libcurl info message cache 1 (Closing connection 3)
LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 4)
LogHttp: Warning: 000000B38D25DA80: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25DA80: libcurl info message cache 1 (Closing connection 5)
LogHttp: Warning: 000000B38D25E380: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25E380: libcurl info message cache 1 (Closing connection 6)
LogHttp: Warning: 000000B38D25C400: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C400: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C400: libcurl info message cache 1 (Closing connection 7)
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogRenderer: Reallocating scene render targets to support 836x596 Format 10 NumSamples 1 (Frame:44854).
LogRenderer: Reallocating scene render targets to support 852x596 Format 10 NumSamples 1 (Frame:44856).
LogRenderer: Reallocating scene render targets to support 892x596 Format 10 NumSamples 1 (Frame:44858).
LogRenderer: Reallocating scene render targets to support 916x596 Format 10 NumSamples 1 (Frame:44860).
LogRenderer: Reallocating scene render targets to support 952x596 Format 10 NumSamples 1 (Frame:44862).
LogRenderer: Reallocating scene render targets to support 984x596 Format 10 NumSamples 1 (Frame:44864).
LogRenderer: Reallocating scene render targets to support 1000x596 Format 10 NumSamples 1 (Frame:44866).
LogRenderer: Reallocating scene render targets to support 1008x596 Format 10 NumSamples 1 (Frame:44868).
LogRenderer: Reallocating scene render targets to support 1012x596 Format 10 NumSamples 1 (Frame:44870).
LogRenderer: Reallocating scene render targets to support 1020x596 Format 10 NumSamples 1 (Frame:44872).
LogRenderer: Reallocating scene render targets to support 1052x596 Format 10 NumSamples 1 (Frame:44874).
LogRenderer: Reallocating scene render targets to support 1060x596 Format 10 NumSamples 1 (Frame:44876).
LogRenderer: Reallocating scene render targets to support 1068x596 Format 10 NumSamples 1 (Frame:44880).
LogRenderer: Reallocating scene render targets to support 1072x596 Format 10 NumSamples 1 (Frame:44882).
LogRenderer: Reallocating scene render targets to support 1076x596 Format 10 NumSamples 1 (Frame:44884).
LogRenderer: Reallocating scene render targets to support 1080x596 Format 10 NumSamples 1 (Frame:44886).
LogRenderer: Reallocating scene render targets to support 1148x596 Format 10 NumSamples 1 (Frame:44922).
LogRenderer: Reallocating scene render targets to support 1192x596 Format 10 NumSamples 1 (Frame:44924).
LogRenderer: Reallocating scene render targets to support 1240x596 Format 10 NumSamples 1 (Frame:44926).
LogRenderer: Reallocating scene render targets to support 1252x596 Format 10 NumSamples 1 (Frame:44928).
LogRenderer: Reallocating scene render targets to support 1256x596 Format 10 NumSamples 1 (Frame:45102).
LogRenderer: Reallocating scene render targets to support 1260x596 Format 10 NumSamples 1 (Frame:45103).
LogDirectoryWatcher: A directory notification for ‘…/…/…/Engine/Plugins/’ was aborted.
LogDirectoryWatcher: A directory notification for ‘C:/Program Files/Epic Games/UE_4.19/Enterprise/Plugins/’ was aborted.
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 8)
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 9)
LogHttp: Warning: 000000B38D25CA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CA00: libcurl info message cache 1 (Closing connection 10)
LogHttp: Warning: 000000B38D25D180: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D180: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D180: libcurl info message cache 1 (Closing connection 11)
LogHttp: Warning: 000000B38D25D900: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D900: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D900: libcurl info message cache 1 (Closing connection 12)
LogHttp: Warning: 000000B38D25CD00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25CD00: libcurl info message cache 1 (Closing connection 13)
LogHttp: Warning: 000000B38D25D780: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25D780: libcurl info message cache 1 (Closing connection 14)
LogHttp: Warning: 000000B38D25C700: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B38D25C700: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B38D25C700: libcurl info message cache 1 (Closing connection 15)
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.GoogleVRLobby
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.19
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries — GameBranchPath = GLENEISHA/C/Program Files/Epic Games/UE_4.19/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\Gleneisha\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.
LogHttp: Warning: 000000B399722680: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B399722680: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B399722680: libcurl info message cache 1 (Closing connection 16)
LogHttp: Warning: 000000B3986A8100: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B3986A8100: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B3986A8100: libcurl info message cache 1 (Closing connection 17)
LogHttp: Warning: 000000B3982ACA00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B3982ACA00: libcurl info message cache 1 (Closing connection 18)
LogSlate: Window ‘Project Settings’ being destroyed
UATHelper: Packaging (Android (ASTC)): Running AutomationTool…
LogHttp: Warning: 000000B383D2C580: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B383D2C580: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B383D2C580: libcurl info message cache 1 (Closing connection 19)
UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” -cook -stage -archive -archivedirectory="
C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/Android_Build" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output
UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject
UATHelper: Packaging (Android (ASTC)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G
oogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload
LogSlate: Took 0.266289 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogSlate: Window ‘Output Log’ being destroyed
UATHelper: Packaging (Android (ASTC)): PLATFORM_ANDROID_NDK_VERSION = 150300
UATHelper: Packaging (Android (ASTC)): NDK toolchain: r15c, NDK version: 19, GccVersion: 4.9, ClangVersion: 5.0.300080
UATHelper: Packaging (Android (ASTC)): Facebook SDK not found in C:\Program Files\Epic Games\UE_4.19\Engine\Plugins\Online\OnlineSubsystemFacebook\Source\ThirdParty\Android\NotForLicensees\FacebookSDK
UATHelper: Packaging (Android (ASTC)): Parsing headers for GoogleVR_Lobby
UATHelper: Packaging (Android (ASTC)): Running UnrealHeaderTool “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error”
-Unattended -WarningsAsErrors -installed
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: No filename provided for module ScriptGeneratorPlugin
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
UATHelper: Packaging (Android (ASTC)): LogCompile: Error: Failed to initialize the engine (PreInit failed).
PackagingResults: Warning: No filename provided for module ScriptGeneratorPlugin
PackagingResults: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
PackagingResults: Error: Failed to initialize the engine (PreInit failed).
UATHelper: Packaging (Android (ASTC)): Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
PackagingResults: Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
UATHelper: Packaging (Android (ASTC)): Took 103.3938332s to run UnrealBuildTool.exe, ExitCode=3
UATHelper: Packaging (Android (ASTC)): ERROR: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal
Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.18.59.txt’
UATHelper: Packaging (Android (ASTC)): (see C:\Users\Gleneisha\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
PackagingResults: Error: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lob
by\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.18.59.txt’
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=3 (Error_UnknownCommand)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Command
LogHttp: Warning: 000000B387A52200: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A52200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A52200: libcurl info message cache 1 (Closing connection 20)
LogHttp: Warning: 000000B387A50D00: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A50D00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A50D00: libcurl info message cache 1 (Closing connection 21)
LogHttp: Warning: 000000B387A53E80: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A53E80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A53E80: libcurl info message cache 1 (Closing connection 22)
LogHttp: Warning: 000000B387A51000: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A51000: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A51000: libcurl info message cache 1 (Closing connection 23)
LogHttp: Warning: 000000B387A52680: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B387A52680: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B387A52680: libcurl info message cache 1 (Closing connection 24)
LogHttp: Warning: 000000B3DECD5600: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 000000B3DECD5600: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000000B3DECD5600: libcurl info message cache 1 (Closing connection 25)
UATHelper: Packaging (Android (ASTC)): Running AutomationTool…
UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” -cook -stage -archive -archivedirectory="
C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output
UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject
UATHelper: Packaging (Android (ASTC)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G
oogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload
UATHelper: Packaging (Android (ASTC)): Running AutomationTool…
UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby/GoogleVR_Lobby.uproject” -cook -stage -archive -archivedirectory="
C:/Users/Gleneisha/Documents/Unreal Projects/GoogleVR_Lobby" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output
UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject
UATHelper: Packaging (Android (ASTC)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\G
oogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload
UATHelper: Packaging (Android (ASTC)): PLATFORM_ANDROID_NDK_VERSION = 150300
UATHelper: Packaging (Android (ASTC)): NDK toolchain: r15c, NDK version: 19, GccVersion: 4.9, ClangVersion: 5.0.300080
UATHelper: Packaging (Android (ASTC)): Facebook SDK not found in C:\Program Files\Epic Games\UE_4.19\Engine\Plugins\Online\OnlineSubsystemFacebook\Source\ThirdParty\Android\NotForLicensees\FacebookSDK
UATHelper: Packaging (Android (ASTC)): Parsing headers for GoogleVR_Lobby
UATHelper: Packaging (Android (ASTC)): Running UnrealHeaderTool “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error”
-Unattended -WarningsAsErrors -installed
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: No filename provided for module ScriptGeneratorPlugin
UATHelper: Packaging (Android (ASTC)): LogModuleManager: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
UATHelper: Packaging (Android (ASTC)): LogCompile: Error: Failed to initialize the engine (PreInit failed).
PackagingResults: Warning: No filename provided for module ScriptGeneratorPlugin
PackagingResults: Warning: ModuleManager: Unable to load module ‘ScriptGeneratorPlugin’ because the file ‘C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/’ was not found.
PackagingResults: Error: Failed to initialize the engine (PreInit failed).
UATHelper: Packaging (Android (ASTC)): Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
UATHelper: Packaging (Android (ASTC)): Took 6.3692448s to run UnrealBuildTool.exe, ExitCode=3
PackagingResults: Error: UnrealHeaderTool failed for target ‘GoogleVR_Lobby’ (platform: Android, module info: C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\Intermediate\Build\Android\GoogleVR_Lobby\Development\GoogleVR_Lobby.uhtmanifest, exit code: CrashOrAssert (3)).
UATHelper: Packaging (Android (ASTC)): ERROR: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal
Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.37.36.txt’
UATHelper: Packaging (Android (ASTC)): (see C:\Users\Gleneisha\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
PackagingResults: Error: Command failed (Result:3): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe GoogleVR_Lobby Android Development -Project=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby\GoogleVR_Lobby.uproject” -generatemanifest -nobuilduht -xgeexport “C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lob
by\GoogleVR_Lobby.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Gleneisha\Documents\Unreal Projects\GoogleVR_Lobby” -skipdeploy -NoHotReload. See logfile for details: ‘UnrealBuildTool-2018.06.11-12.37.36.txt’
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=3 (Error_UnknownCommand)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Command