Do any of you have experience with packaging your title to be distributed on both the Steam Store and Oculus Home? We’ve only been using Steam so far but I’d like to have our upcoming game on both distribution platforms.
- Does the Write to Leaderboard bp node work with Oculus stats and leaderboards?
- How do you test your build using Oculus framework? I uploaded the project zip via dashboard.oculus.com with expectations that I would see it in Oculus Home from my account but that wasn’t the case.