Packaging Failed Unknown Cook Failure. Help?

I have tried almost everything but it doesn’t work. Help? And the log is here.link text

Gday, have a look at the code in red (errors) and focus on them.
You may have to adjust, delete or change the asset or issue.
There are a couple of videos about packaging settings as well.

No red errors except for the one telling me it failed, and i went through all the packing settings and they looked fine, anything specific in the settings that could cause this issue?

i find doing a text search for “Error” is the most effective things you can do

Error ThirdPerson_AnimBP - The skeleton asset for this animation Blueprint is missing

it also looks like some of your materials are using a material function that isnt there either

McEvans9,

It looks as though you’re having a compiler and animation blueprint issue. Please review the following errors and correct them within your project. Please reply back if you have any further questions or errors.

UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.02-00.13.24:559][  0]LogInit:Display: Warning/Error Summary (Unique only)
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.02-00.13.24:569][  0]LogInit:Display: -----------------------------------
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.02-00.13.24:579][  0]LogInit:Display: LogBlueprint:Error: [Compiler ThirdPerson_AnimBP] Error  ThirdPerson_AnimBP  - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/StarterContent/Test_/Ai/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPers
on_AnimBP
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.02-00.13.24:589][  0]LogInit:Display: LogBlueprint:Error: [Compiler ThirdPerson_AnimBP] Error  ThirdPerson_AnimBP  - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/FirstPerson/Animations/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP

That was it! Thank you!